A note to game designers
Mar. 16th, 2006 02:06 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
if you set up part of your game so it seems like a test of skill, making half the resolution random is extremely frustrating, and doesn't reward the players for doing well.
In other words, it's a pain in the ass and sucks.
Thank you.
In other words, it's a pain in the ass and sucks.
Thank you.